RPG Philosophy
My ramblings on the tabletop roleplaying games I love.
Players usually create backstories that make them loners. They travel alone until they find their party of adventurers who become their best buddies. It’s the story of D&D.
Sometimes a campaign just falls apart. I’ve been the DM for over 20 different campaigns, and quadruple that and more with adventures and one-shots. It just happens.
The concept being old in fantasy, that the land grows when the king is good, that the crops flourish and the people prosper when the king and the land are united in purpose.
This phrase has become a mantra in nearly all of my campaigns. All of my players know it and are scared to revivify, raise dead, reincarnate and resurrect dead NPCs or PCs, even though sometimes they know that they must.
The soundtrack is surprisingly important, especially to the games I run, my players have come to expect a killer soundtrack to come with it.