Top 10 D&D Modules
When I’m talking about D&D modules, they are the adventures that when added together, make up campaigns. They are not settings and they are not campaigns. They don’t have to be added together, but I like to do that.
Appendix N
In the original AD&D Dungeon Master’s Guide, Gary Gygax wrote a brilliant Appendix (N), which was a list of all the inspirational fantasy and science-fiction reading for aspiring Dungeon Masters. I’ve compiled my own list…
The Succubus and the Painting
Hilarious story from my D&D game… a succubus, an artist and an egotistical dwarf.
Books That Inspired The Three Lovers
No writer is without influences, without loves of other’s books that are lodged in their mind. Here are the books of particular influence for The Three Lovers: Mirror of Death.
My First D&D Memories
I think it’s very interesting to explore how everyone got involved with the greatest hobby in the world, so I’m going to share my first exposure to Dungeons & Dragons.
The Soundtrack To Your RPG
The soundtrack is surprisingly important, especially to the games I run, my players have come to expect a killer soundtrack to come with it.
Family Means Everything To Me
Players usually create backstories that make them loners. They travel alone until they find their party of adventurers who become their best buddies. It’s the story of D&D.
Failed Campaigns
Sometimes a campaign just falls apart. I’ve been the DM for over 20 different campaigns, and quadruple that and more with adventures and one-shots. It just happens.
The Land and the King Are One!
The concept being old in fantasy, that the land grows when the king is good, that the crops flourish and the people prosper when the king and the land are united in purpose.
Only Death Can Pay For Life
This phrase has become a mantra in nearly all of my campaigns. All of my players know it and are scared to revivify, raise dead, reincarnate and resurrect dead NPCs or PCs, even though sometimes they know that they must.